DevLog 6


Lots of work this week, working on a lot of small nit-picky things that would be a bit much too list exactly here.

There's been improvements to how vehicles work, better collisions and controls.

Shooting has been modified so that we now have bullet dropping due to gravity.


We've also added all of the non-Class-specific abilities, called Equipment:

  • Grenade. It's a grenade
  • Mine. Plant an explosive that detonates when enemies are near.
  • Adrenaline. Increase your health, temporarily. 
  • Bandage. Heal a lot of health, over time.
  • Repair. Heal damage done to your vehicle, over time.
  • Turbocharge. Make your vehicle drive faster.

We've also completed demonstration videos for each of the Classes Abilities

Heavy

Fighter

Marksman

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