DevLog 11 - Multiplayer Progress


Some more progress with the Multiplayer this week. We've got shoot'n' and kill'n' working and a system for picking and choosing your team, class and weapons (again). Also changed how damage numbers look, again.

We've also made a start on getting the Abilities working on Multiplayer, here you can see the Shield in use by that Red Heavy.

Progress is slow but steady on the Multiplayer. It's a whole new way of thinking for us who've only made single player things before.

Get Commando

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