DevLog 12 - Multiplayer Issues
Commando » Devlog
Well, we had made a lot of progress on Multiplayer this week but we discovered that upon building to an actual hosting solution that, uh... nothing worked properly.
You could run about but that was about it, in truth. So a sort of two steps forward one step back situation this week. We're learning from our mistakes, though, and forging on ahead still. Hopefully we will have a lot more to say and show next week!
Commando
Online PvP FPS, inspired by Battlefield Heroes, set in WWII.
Status | In development |
Author | Clansoft |
Genre | Shooter |
Tags | 3D, battlefield-heroes, Multiplayer, PvP, Team-Based, Third Person, War, world-war-2, ww2 |
More posts
- NOW AVAILABLE FOR PURCHASE ON STEAMJun 21, 2024
- NOW ON STEAMJun 07, 2024
- Progress on a new MapMay 31, 2024
- Teaser and Planes ProgressMay 24, 2024
- The Return of Jeeps and other updatesMay 17, 2024
- Map Updates and Incoming Big ChangesMay 03, 2024
- THE RETURN OF TANKSApr 26, 2024
- Multiplayer, now with a MapApr 19, 2024
- FIRST PLAYABLE MULTIPLAYERApr 12, 2024
- DevLog 13 - Multiplayer ProgressApr 05, 2024
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