DevLog 12 - Multiplayer Issues


Well, we had made a lot of progress on Multiplayer this week but we discovered that upon building to an actual hosting solution that, uh... nothing worked properly.

You could run about but that was about it, in truth. So a sort of two steps forward one step back situation this week. We're learning from our mistakes, though, and forging on ahead still. Hopefully we will have a lot more to say and show next week!

Get Commando

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