DevLog 12 - Multiplayer Issues
Commando » Devlog
Well, we had made a lot of progress on Multiplayer this week but we discovered that upon building to an actual hosting solution that, uh... nothing worked properly.
You could run about but that was about it, in truth. So a sort of two steps forward one step back situation this week. We're learning from our mistakes, though, and forging on ahead still. Hopefully we will have a lot more to say and show next week!
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Commando
Online PvP FPS, inspired by Battlefield Heroes, set in WWII.
Status | In development |
Author | Clansoft |
Genre | Shooter |
Tags | 3D, battlefield-heroes, Multiplayer, PvP, Team-Based, Third Person, War, world-war-2, ww2 |
More posts
- Map Updates and Incoming Big Changes4 days ago
- THE RETURN OF TANKS11 days ago
- Multiplayer, now with a Map18 days ago
- FIRST PLAYABLE MULTIPLAYER25 days ago
- DevLog 13 - Multiplayer Progress32 days ago
- DevLog 11 - Multiplayer Progress46 days ago
- DevLog 10 - Multiplayer System53 days ago
- Vehicles, Passengers, Settings and More!60 days ago
- Character Creation!68 days ago
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